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The Gun Emporium is the place where you can build and acquire new weapons that can't be found anywhere else in the game. Create new guns by combining regular weapons with Forging Hardware (FH) that you'll acquire by completing Jobs (special missions that are completed in a match) or by spinning the Roulette wheel after completing a match. Welcome, and let's get started, soldiers!
Once you're ready to create a new weapon or customize an old one, head over to the Emporium. On the right side you'll see three buttons that give you access to all the functions of the Emporium.
Forge
Custom
Jobs
Roulette
Any time you complete a Combat Arms match that fulfills the following criteria, you'll see the Roulette Wheel pop up.
Mode Minimum Required Goal Setting Players Required at the End of Normal Match Players Required at End of Elite Moderator Match Players Required at End of Super Elite Moderator Match
Elimination 100 Kills 16 14 12
Elimination Pro 6 Rounds 16 14 12
Search and Destroy 5 Rounds 16 14 12
FireTeam - - - -
One Man Army 30 Kills 16 14 12
Capture the Flag 5 Points 16 14 12
Spy Hunt 12 Minutes 16 14 12
Quarantine Regen 7 Rounds 16 14 12
Last Man Standing 5 Rounds 16 14 12
Bombing Run 5 Rounds 16 14 12
Seize and Secure 12 Miniutes 16 14 12
Note: Fireteam matches cannot trigger a Roulette spin.
How to use the Roulette Wheel:
Shoot one of the 12 spots on the outside of the wheel.
Note: If you don't select a spot within ten seconds, one will be selected randomly.
The Roulette Wheel will spin.
You'll win whatever item that ends up next to your selected spot.
Weapon Hardware are advanced components that you'll use in the Emporium to modify GP and NX-Standard weapons. Use it or lose it? Not here. Weapon Hardware will remain available to you until you use it on a weapon.
Gun components come in two types:
Forging Hardware: These components can be used in the Forge to transform a GP or NX-Standard weapon into a special weapon found nowhere else in Combat Arms.
Customization Items: These components can be used to customize existing weapons. these components have a chance of improving the weapon's base characteristics